The crew
You know the word.
Ask and answer carefully. Find Shaksy before the word is guessed.
Field manual / 04 steps
Read the room. Protect the secret. Find the one who doesn't know.
Investigation protocol
A round takes five to ten minutes, for three to eight players, with nothing to download.
Evidence 01
Create a room and share its code. Bring three to eight players into the same investigation.
Evidence 02
Most players receive the secret word: a place, a food, an animal, a thing, a job or an activity. One player is Shaksy, with no clue at all.
Evidence 03
Take turns asking subtle questions. Prove what you know without exposing the answer.
Evidence 04
When discussion ends, vote for the player you think is bluffing. The crew wins by catching Shaksy.
Questioning guidance
Good questions reveal whether someone knows the word. Direct questions hand Shaksy the answer.
Interrogation memo
The crew
Ask and answer carefully. Find Shaksy before the word is guessed.
Shaksy
Listen for clues, blend in, and try to work out the word before the vote.